While the guesser steps out of the room, the remaining players appoint someone to be “It”. How many yes or no questions will the guesser need to identify who “It” is? Use this guessing game to teach about our identity in Jesus Christ.
Tag: genesis 1:26-28
Players toss or roll ping-pong balls into a marked circle. The team with 2 ping-pong balls closest together wins. Use this game to introduce a lesson on singleness, dating and marriage.
Players try to identify the Bible character they have been assigned by asking yes or no questions. Great for all ages and for both small and large groups. This game can also be used to introduce a lesson on our identity in Jesus Christ.
Teams compete to construct the tallest tower using newspapers and tape. Use this game to introduce or reinforce a Bible lesson on the Wise and Foolish Builders, Tower of Babel or the importance of being part of a church community.